UI Update
Introducing the UI Update - quality of life enhancements, bug fixes, and more!
Changes:
All new loadouts system: from the hangar you can now save up to three ship configurations and load them at any time
Item inventories are now categorized by type and sort by rarity automatically
Shop inventories now allow you to sell all by rarities
To prevent long term play and item accumulation from degrading your experience, player item inventories are capped at 100 items and items must be periodically sold to acquire new items
For balancing, the fire rate mod is now found on the Earth loot table
Shop inventories now sell a randomized assortment of items, including rare items (already calibrated) and blueprints!
To unlock items with gems, players can view a planet's loot table and unlock items directly from that menu
The planetary loot table UI now allows players to see differences between rarity for each table (ex. some items can only be unlocked at certain rarities)
Items now have an expanded stats button that allows the player to see more detailed stats on items, to include how mods are effecting overall item stats
Bug Fixes:
Added "Buff selector" screen to chain mission if you're missing any buffs for that mission
Fixed merc "stages" ability
Turrets appropriately target close enemies
Fixed DPS stats to show correct #
Fixed mercs sometimes showing up too often
Added touch-scrolling to loot table UI
Meteors now correctly impact player for higher amounts of damage