Ship Specials

Introducing Ship Specials: Each ship comes with an extra special - a unique ability for each ship type. 

Changes:

Fixes:

Koala - Bullet Blitz

Once every 45 seconds, the Koala can increase all its equipped weapon's fire rates by 50% for 10 seconds.

raven - Cloak

Once every 45 seconds, the Raven can activate its cloaking field, rendering it invisible. While cloaked, the raven cannot fire any weapons, but enemies are unable to target it. All enemies cease fire until their target is found. This effect lasts for 10 seconds.

Red Runner - Bulldozer

Once every 45 seconds the Red Runner can become impervious to collision damage - please note the ship is still vulnerable to all weapons fire. This effect lasts 10 seconds.

Manta - Shield Shatter

Once every 45 seconds, the Manta can emit a continuous EMP field that instantly disables enemy shields. This field lasts 15 seconds.

halberd - Electronic warfare

Once every 45 seconds the Halberd can activate its Electronic Warfare suite which feeds false radar signatures to enemy missiles and turrets, causing them to redirect at other enemies. This effect will redirect turrets and missiles for 15 seconds.

Raptor - Salvo Surge

Once every 45 seconds, the Raptor can unleash a salvo of different missiles, rockets, and heatseekers, blasting away its foes.

arrow star - lightening field

Every 45 seconds the Arrow Star can deploy a lightening field around the ship that destroys incoming missiles and mines. Enemy light fighters take some damage from the field, but larger enemies resist the field. This effect occurs over 10 seconds.

killer bee - minelayer

Every 45 seconds, the Killer Bee can deploy a small minefield with a mix of homing and non-homing mines. The mines last 15 seconds before detonating.

turtle - Emergency shields

Once every 45 seconds, the Turtle can rapid recharge its shields continuously for 10 seconds. The effect persists even when taking on enemy fire. Shield recharge rate is still defined by equipped shields.

punisher- turbo turret

Every 45 seconds, the Punisher can direct all energy reserves to maximize firepower on any weapon equipped in the main turret, increasing fire rate by 75%, damage by 50% for 10 seconds.